Sometimes work can be the worst thing in life, it is generally viewed as nothing more than a means to an end. Most of the time the only thing that you really think about is, what am I going to do when I get out of this damm place. Then every now and again something very funny happens in work, and it changes your attitude, you realise work sometimes really can be enjoyable.
The following extract is a true story that happened about 5 years ago.
I worked as a vehicle engineer in the Army; I had slowly progressed through the ranks and eventually after 18 years had reached the rank of Staff Sergeant. I was responsible for the day to day repair of about 200 vehicles and 20 tradesmen.
One morning I was called into the ASMs (Boss) office, he must have been bored as he informed me he was going to test the guys engineering and adaptability skills, I could feel myself starting to daydream. He had decided to test out the guys skills by having A Great Egg Race. The idea was for the tradesmen to manufacture a self powered machine, that must not contain anything metallic, that would carry an egg the furthest distance across the shop floor.. I tried to appear keen, however deep down I was wondering who would be in the snooker club that night.
The next morning I went into the ASMs office and found him covered in cardboard and tape, I will show the boys who can design a machine he said, I left him to it. All day his meetings were cancelled and I was told not to bother him.
I must admit to being surprised how much interest The Great Egg Race had attracted. The young tradesmen had been split into groups of 3 and were busy designing and manufacturing all sorts of wonderful inventions. I went into the Bosss office he was sat behind his desk with a smug look on his face. Its ready he said, he opened his locker and showed me this cardboard Thing. He smiled so much I was sure he had fallen in love with the contraption, Thats the winner, he exclaimed.
The day had eventually arrived, morale was high as the afternoon would be spent drinking beer, also, the race was eagerly anticipated. After lunch the beer was flowing. It was nice to see the guys enjoying themselves. A few hours later the ASM called all the entries forward for the race. I must admit although not taking part myself I was very impressed by the intricate designs of the self propelled machines. The boss disappeared into his office, and came out beaming holding his baby. He was sure to win, a lifetime of engineering experience surely he would win the race. The eggs were issued to team captains. I will go first said the Boss this was greeted by moans from everyone. His egg was placed in the cardboard cockpit; it looked like a cardboard drag racer, powered by a very strong elastic band. The band was fully charged and we were ready. The time keeper screamed, Stand by.GO.
The boss released the beast, the cardboard wheels nearly set on fire they were spinning so fast, however the machine stayed stationary, eventually the Beast did move, it flipped upside down and cracked the egg.
I tried for a second to control myself, however it really was no use – I fell on the floor laughing, I simply could not control myself. What made it worse was when the Boss started screaming he was having another go. He was however informed his rules stated contestants were only issued with one egg.
Eventually for fear of repercussions a new egg was issued to the boss, he would get another go at the end. Take 2 for The Beast, this time the rubber band was charged even tighter. With a new egg strapped in the cockpit the fully charged machine was released. This time it jumped forward and the took off, in fact it screamed forward, all I recollect of the second attempt was this thing screaming across the shop floor being chased by over 50 people, in the middle of them was the boss, jumping up and down like a schoolboy screaming Go on you beauty.
The rest of the afternoon was spent drinking more beer, every time I looked at the bosss beaming face I cracked up with laughter. This small incident reminded me that I situs idn poker online should not really take work so seriously, at times it can actually be fun.
The Job of the Warrior is to get relentlessly beat upon. While there are a handful of classes in World of Warcraft that have the capability to tank, the Warrior stands above them all with more talents, abilities and equipment geared for the role. In a group setting, if the warrior dies first, they died knowing they did their job to the best of their abilities. Some players are better at holding the agro from the monsters than others, but its a common adage that effective tanking is 10% gear, 10% talent build and 80% skill.
A large part of effective tanking is outside the hands of the warrior. One common idn poker terpercaya fallacy held by the players of World of Warcraft is that if a tank loses control of a monster, hes a bad tank. While this very well could be true, the case could actually be quite the opposite. There is a limited number of things a Warrior can do to generate threat on a creature. Assuming that the skill, talents build are in place and the gear collected, he can build a lot of threat. There is an upper limit to the threat obtainable. When a character is assigned to tank, he will not be generating the majority of his threat from dealing damage to a target. Outside of the Warrior class, dealing damage is the best way to increase threat on a monster. Over a period of time, the threat from damage caused by another character can overcome the threat generated by the tank. In such a situation, as long as the warrior was using all his abilities to their maximum effectiveness, theres nothing else he could have done to keep the focus of the enemy. A party who knows this, and can manage their own threat makes the tanks life that much easier. At lower levels, the group tends to blame the tank if he loses control of the monster. In the end game forty man instances, the smart groups tend to blame the player who pulled the target for not managing his own threat.
Warriors are very dependant on the sort of gear they use. If the goal is to play the higher intensity raid instances, a lot of time will be spent gathering up the equipment. For a tank, there are three main things to look at while gathering gear: Stamina, Armor Rating, and Defense. Stamina gives the character ten hit points per point. That may not seem like a lot, but just like pennies in a piggy back, it starts adding up. Armor Rating lowers the incoming damage percentage. Defense ups the skill of the same name, and lowers the chance that enemies will critically hit the tank by a percentage point for every twenty five points of defense. Thankfully, World of Warcraft offers many different dungeons to crawl in order to gather equipment with all of these perks. On epic pieces of armor, players will find bonuses to blocking skill or dodge percentages, and those are nice too, but those will only come after time spent tanking. There will be a long time when the characters will be relying on uncommon and rare equipment that is much easier to obtain.
Of the 51 talent points World of Warcraft offers its players, eighteen of those should be dedicated to the protection tree. For a tank to excel at his job, it is in his best interest to send points on the talents Defiance, Toughness and Last Stand. Neither five point talent on the first tier of talents a warrior can access truly outdoes the other, one raises the chance to block with a shield, the other raises the characters natural defense. Both are good options, yet not required for optimum tanking. On the second tier, five points in Toughness gives you ten percent more armor contribution, and at the high armor ratings a warrior can achieve this talent can decrease all incoming damage by up to five percent. Also on tier two is the Improved Bloodrage talent. This two point talent is useful, but not required to tank. It is required to gain access to the tier three talent Last Stand. Last stand increases the warriors current and maximum hit points by thirty percent for twenty seconds, great for the times when that heal is coming just a second too late. Lastly, the Defiance talent raises the threat generated by the warrior by fifteen percent. Without all these talents, the warrior is not able to tank to the best of the classs ability.
The gear is in place, the talent build is good, but the most important thing to tank effectively is the skill. Its not hard to tank. It just takes knowledge. Sunder Armor is the staple of every tanks retinue. It is the most efficient way to gather rage early in a fight, and it makes the enemy easier to kill by lowering its armor rating. Another ability widely used is Heroic Strike. Some tanks use these two abilities and they manage to control the monster. In a prolonged fight, this will not be enough. There are three abilities other than sunder armor that allow the tank to gain as much agro as possible. Shield block, while not an threat generating ability in itself, it guarantees a block, which in turn allows the tank to use the Revenge ability. Revenge is the lowest cost and highest threat generating ability in the game. Finally, Shield Bash, a high threat producing ability used primarily to stop a spell caster from casting can be used liberally on non-magical foes to generate high amounts of threat. Each of these abilities should be used when they are cooled down and available. Once the basics of tanking are understood, each individual player can add their own flavor to the game and improve on their own abilities.
World of Warcraft has developed an enormous following since its release in November 2004. It has built upon its initial success to become an enduring and hugely popular title. The demand for the game has been stronger than its creators might have expected, and it is now a fully-fledged social phenomenon, attracting all kinds of people to its world.
World of Warcraft has enjoyed global success and acclaim. It seemed natural that it would do well in America, where there was anticipation for a new Warcraft title. The truth though is that it has taken off everywhere it has been released. It has been a massive hit in Asia, Australia, Canada, and Europe, and has many international fans and subscribers. The game has a simple, universal appeal that transcends language barriers and geography.
One of World of Warcrafts strengths is that it appeals to both casual gamers and more experienced players. The game has made the online multiplayer genre more accessible to people who might not normally play it. A lot of people who try the game may have regarded the genre as too complex or may not have played a role-playing game before. It is the quality of World of Warcraft and the buzz surrounding it that has drawn peoples attention towards it.
World of Warcraft has a huge following on the Internet. There is an official site that is busy and informative and contains forums for the games subscribers. There are many other fan sites as well. It has a keen fan base made up of a broad cross section of society. People enjoy the game for all sorts of reasons, with fans citing the gorgeous graphics, addictive gameplay and unique characters as elements they find appealing.
Although World of Warcraft has the visual style of a cartoon, it is a game that people of any age can enjoy. All age groups play it, from children to seniors. This leads to an interesting online environment, as younger players interact with older gamers. It is a real mix of people, as children and teenagers share the games world with twenty year olds and more mature, middle-aged players and older. It is a friendly, lively environment and tends to be good-natured and welcoming.
The World of Warcraft universe is a happy, thriving community. There is a strong social aspect to it and players can become friends with each other. The games world of Azeroth follows the real worlds calendar and so they mark holidays and seasonal events in the game. On New Years Eve in 2005 there were parties and celebrations in Azeroth that all players could attend. It is features like this that make its world much more vivid, colourful and convincing.
There is a fan convention for World of Warcraft. The daftar idn poker games developer Blizzard held an event in October 2005 named BlizzCon, for fans of Warcraft and their other titles. World of Warcraft was a major part of this event, and one of the main attractions was a preview of the games expansion, The Burning Crusade. Some 8,000 people attended the event, which is expected to become an annual occurrence. Families went together and fans dressed up in costume as their favourite characters from the game.
World of Warcraft has caught peoples imagination and this has led to a variety of creative offshoots. One key sign of the games popularity is the existence of Warcraft fan fiction. Players like to write fictional stories about the characters and events of the game. Fan art is also popular. People draw and paint images inspired by the game and post them in galleries online. Blizzard run their own Fan Art Program that fans can submit their art to for display. There is great creativity and beauty there.
The broad appeal of World of Warcraft is such that it has infiltrated popular culture. The game has been used as an answer on the quiz show Jeopardy. It also has celebrity admirers. The comedian Dave Chappelle is a fan. Chappelle talked about the game during a stand-up performance in San Francisco in 2005. You know what Ive been playing a lot of? the comedian reportedly asked the audience, World of Warcraft! He praised the game and expressed his delight with it.
World of Warcraft then is a game that has broken new ground to appeal to a great number of people in society. With more than five million subscribers, it is now the most popular online role-playing game and has grown far beyond its cult origins. Its wide appeal speaks of the brilliance of the game itself.